Back to Browse Projects

Live

Afterhours

Industry

Gaming / Entertainment

Role

Community Building

L

Posted by

Liam

CBP-000009

ABOUT

.

01

About the Project

What it is

Afterhours automates recruiting playtesters and collecting structured feedback inside Discord, where most indie devs already live.

What I'm working on right now

I've run playtests manually for years and know exactly what's missing from existing tools.

Project link

Project type

Community & Platform Building

Industry

Gaming / Entertainment

Project stage

Early progress (some work done, still very early)

TRIAL

.

02

Trial details

Trial length

1 week

Hours required per week

5 to 10 hours per week

Role

Community Building

Communication channel

Signal

After the trial

Open to discussion

Owner's availability during the trial

20+ hours per week

SUCCESS

.

03

What a successful trial looks like

We've tested the working relationship enough to make a real decision about the future.

FIT

.

04

Who they're looking for

Role

Community Building

Traits

Resilient
Curious
Curious

Skills and background

Happy to bring someone up to speed if the fit is otherwise right.

Location preference

Africa

APPLICATION

.

04

Questions you'll be asked

QUESTION 1

What would you want to know before committing time to something like this?

QUESTION 1

Have you worked on anything in this specific industry before?

At A Glance

Trial Length

1 week

Role

Community Building

Hours required

5 to 10 hours per week

Project Stage

Early progress (some work done, still very early)

Communication

Signal

After the trial

Open to discussion

18

contributors have applied

Back to Browse Projects

Live

Afterhours

Industry

Gaming / Entertainment

Role

Community Building

L

Posted by

Liam

CBP-000009

ABOUT

.

01

About the Project

What it is

Afterhours automates recruiting playtesters and collecting structured feedback inside Discord, where most indie devs already live.

What I'm working on right now

I've run playtests manually for years and know exactly what's missing from existing tools.

Project link

Project type

Community & Platform Building

Industry

Gaming / Entertainment

Project stage

Early progress (some work done, still very early)

TRIAL

.

02

Trial details

Trial length

1 week

Hours required per week

5 to 10 hours per week

Role

Community Building

Communication channel

Signal

After the trial

Open to discussion

Owner's availability during the trial

20+ hours per week

SUCCESS

.

03

What a successful trial looks like

We've tested the working relationship enough to make a real decision about the future.

FIT

.

04

Who they're looking for

Role

Community Building

Traits

Resilient
Curious
Curious

Skills and background

Happy to bring someone up to speed if the fit is otherwise right.

Location preference

Africa

APPLICATION

.

04

Questions you'll be asked

QUESTION 1

What would you want to know before committing time to something like this?

QUESTION 1

Have you worked on anything in this specific industry before?

At A Glance

Trial Length

1 week

Hours required

5 to 10 hours per week

Project stage

Early progress (some work done, still very early)

Communication

Signal

Role

Community Building

After the trial

Discuss longer term

18

contributors have applied

Trial Length

2 Weeks

.

15-20h/week

Trial Length

2 Weeks

.

15-20h/week

Back to Browse Projects

Live

Afterhours

Industry

Gaming / Entertainment

Role

Community Building

L

Posted by

Liam

CBP-000009

ABOUT

.

01

About the Project

What it is

Afterhours automates recruiting playtesters and collecting structured feedback inside Discord, where most indie devs already live.

What I'm working on right now

I've run playtests manually for years and know exactly what's missing from existing tools.

Project link

Project type

Community & Platform Building

Industry

Gaming / Entertainment

Project stage

Early progress (some work done, still very early)

TRIAL

.

02

Trial details

Trial length

1 week

Hours required per week

5 to 10 hours per week

Role

Community Building

Communication channel

Signal

After the trial

Open to discussion

Owner's availability during the trial

20+ hours per week

SUCCESS

.

03

What a successful trial looks like

We've tested the working relationship enough to make a real decision about the future.

FIT

.

04

Who they're looking for

Role

Community Building

Traits

Resilient
Curious
Curious

Skills and background

Happy to bring someone up to speed if the fit is otherwise right.

Location preference

Africa

APPLICATION

.

04

Questions you'll be asked

QUESTION 1

What would you want to know before committing time to something like this?

QUESTION 1

Have you worked on anything in this specific industry before?

At A Glance

Trial Length

1 week

Hours required

5 to 10 hours per week

Project stage

Early progress (some work done, still very early)

Communication

Signal

Role

Community Building

After the trial

Discuss longer term

18

contributors have applied

Trial Length

2 Weeks

.

15-20h/week

Bg Line

Ready to build
something real?

Post your project or browse live opportunities. No interviews. No awkward networking. Just focused work that shows you who's right.

Bg Line

Ready to build
something real?

Post your project or browse live opportunities. No interviews. No awkward networking. Just focused work that shows you who's right.

Create a free website with Framer, the website builder loved by startups, designers and agencies.